1. Acceptance
By creating an account or using Cricket Rivals, you agree to these terms. If you do not agree, do not use the service.
2. Accounts
- Provide accurate information and keep your credentials secure.
- You are responsible for activity under your account unless local law says otherwise.
- We may restrict or terminate accounts that violate these terms, law, or platform policy.
3. Nature of the service
Cricket Rivals is a cricket management and match simulation game. Systems can be rebalanced, changed, or removed over time.
4. Fair play and monetization
Cricket Rivals is designed around a zero-power economy. Monetization is intended to focus on cosmetics, themes, presentation, optional rewarded ads, and similar non-competitive items.
- No stat boosts.
- No stronger players for money.
- No hidden scouting or training advantages.
- No monetized competitive shortcuts that break fairness.
5. User conduct
- Do not exploit bugs, automation, or unauthorized tools for unfair advantage.
- Do not harass staff or other players.
- Do not interfere with service stability, security, or data.
6. Virtual items
If cosmetic or virtual items are offered, they are licensed for in-service use unless law requires otherwise. They have no cash value unless applicable law says differently.
7. Service changes
We may patch bugs, rebalance systems, rotate content, and change or retire features. We do not guarantee specific competitive outcomes, player results, or uninterrupted service.
8. Suspension and termination
We may suspend, restrict, or terminate access for abuse, cheating, security risk, or violation of these terms. You may stop using the service at any time.
9. Liability
To the maximum extent permitted by law, the service is provided as-is and as-available. We do not guarantee the service will always be uninterrupted, error-free, or available on every platform and device.
10. Contact
- Support: support@grudgeboxstudio.com
- Privacy: privacy@grudgeboxstudio.com
These terms are a launch-prep version and should still be reviewed against your final legal entity and publishing jurisdictions before public release.